A Lightweight Java game engine focusing on blazing fast 2D rendering, while having 3D support.
  • Java 99.5%
  • GLSL 0.5%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
2020-12-13 20:58:39 +01:00
blaze2d-workspace Added Line collision. 2020-12-13 20:58:39 +01:00
res Resizing of Editor Panels. 2020-10-18 12:41:11 +02:00
src Added Line collision. 2020-12-13 20:58:39 +01:00
LICENSE Initial commit 2020-07-01 15:50:10 +02:00
README.md Script reload on change and several small fixes. 2020-09-28 02:15:46 +02:00

Blaze2D

A Lightweight Java game engine focusing on blazing fast 2D rendering, while having 3D support.

To compile the engine use LWJGL3 and put it into a lib folder next so src and res, https://github.com/LWJGL/lwjgl3-wiki/wiki/1.2.-Install this is a simple guide to make the libs work in your IDE, i recommend to use IntelliJ.

You will need OpenGL, OpenAL, GLFW and Vulkan Libs. I recommend using atleast Java JDK 15.

New feature changelog:

  • implemented .ogg reading.