This repository contains triangle meshes for each zone in the FFXI world, which describe the solid objects in each zone that can not be seen through by players or NPCs.
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
2022-04-10 10:21:42 -04:00
49.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
229.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abdhaljs_Isle-Purgonorgo.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Altepa.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Attohwa.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Empyreal Paradox.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Grauberg.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Konschtat.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-La_Theine.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Misareaux.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Tahrongi.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Uleguerand.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Abyssea-Vunkerl.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Aht_Urhgan_Whitegate.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Al_Zahbi.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
AlTaieu.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Altar_Room.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Alzadaal_Undersea_Ruins.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Apollyon.obj Apollyon: edge barriers and misc inner noise 2021-10-03 19:07:58 +02:00
Arrapago_Reef.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Arrapago_Remnants.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Attohwa_Chasm.obj Revert "Attohwa Chasm: barriers" 2021-09-29 06:03:21 +02:00
Aydeewa_Subterrane.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Balgas_Dais.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Bastok-Jeuno_Airship.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Bastok_Markets.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Bastok_Markets_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Bastok_Mines.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Batallia_Downs.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Batallia_Downs_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Beadeaux.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Beadeaux_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Bearclaw_Pinnacle.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Beaucedine_Glacier.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Beaucedine_Glacier_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Behemoths_Dominion.obj Aery and BD: barriers 2021-09-01 09:49:47 +02:00
Bhaflau_Remnants.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Bhaflau_Thickets.obj removing los blockers from ledges (#18) 2022-04-10 10:21:42 -04:00
Bibiki_Bay.obj BibikiBay: barriers and misc noise 2021-09-01 11:03:25 +02:00
BlackSmiths_Guild_North_San_dOria.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Boneyard_Gully.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Bostaunieux_Oubliette.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Buburimu_Peninsula.obj Buburimu: edge barriers near cliffs 2021-10-04 11:54:53 +02:00
Caedarva_Mire.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Cape_Teriggan.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Carpenters_Guild_North_San_dOria.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Carpenters_Landing.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Castle_Oztroja.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Castle_Oztroja_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Castle_Zvahl_Baileys.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Castle_Zvahl_Baileys_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Castle_Zvahl_Keep.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Castle_Zvahl_Keep_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ceizak_Battlegrounds.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Celennia_Memorial_Library.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Chamber_of_Oracles.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Chateau_dOraguille.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Chocobo_Circuit.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Cirdas_Caverns.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Cirdas_Caverns_U.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Cloister_of_Flames.obj cloister updates (#4) 2021-10-01 11:37:04 -04:00
Cloister_of_Frost.obj cloister updates (#4) 2021-10-01 11:37:04 -04:00
Cloister_of_Gales.obj cloister updates (#4) 2021-10-01 11:37:04 -04:00
Cloister_of_Storms.obj cloister updates (#4) 2021-10-01 11:37:04 -04:00
Cloister_of_Tides.obj cloister updates (#4) 2021-10-01 11:37:04 -04:00
Cloister_of_Tremors.obj cloister updates (#4) 2021-10-01 11:37:04 -04:00
Crawlers_Nest.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Crawlers_Nest_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dangruf_Wadi.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Davoi.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Den_of_Rancor.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Desuetia_Empyreal_Paradox.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dho_Gates.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Diorama_Abdhaljs-Ghelsba.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dragons_Aery.obj Aery and BD: barriers 2021-09-01 09:49:47 +02:00
Dynamis-Bastok.obj DynaBastok: barriers on bridges and near objects 2021-10-10 16:48:14 +02:00
Dynamis-Bastok_[D].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-Beaucedine.obj Dynamis northlands: barriers and misc noise 2021-09-01 10:43:25 +02:00
Dynamis-Buburimu.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-Jeuno.obj DynaJeuno: barriers and misc noise 2021-09-01 10:44:40 +02:00
Dynamis-Jeuno_[D].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-Qufim.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-San_dOria.obj DynaSandoria: barriers 2021-10-10 17:10:42 +02:00
Dynamis-San_dOria_[D].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-Tavnazia.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-Valkurm.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-Windurst.obj DynaWindurst: barriers and misc noise 2021-09-01 10:43:42 +02:00
Dynamis-Windurst_[D].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Dynamis-Xarcabard.obj Revert "Remove walls from the back of Dyna-Xarc NM platforms (#14)" (#15) 2021-10-14 10:42:39 -05:00
East_Ronfaure.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
East_Ronfaure_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
East_Sarutabaruta.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Eastern_Adoulin.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Eastern_Altepa_Desert.obj ALTEPA DESERT FIXES (#5) 2021-10-03 13:12:29 -04:00
Empyreal_Paradox.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Escha_RuAun.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Escha_ZiTah.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Everbloom_Hollow.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
FeiYin.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Feretory.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Foret_de_Hennetiel.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Fort_Ghelsba.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Fort_Karugo-Narugo_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Full_Moon_Fountain.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Garlaige_Citadel.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Garlaige_Citadel_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ghelsba_Outpost.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ghoyus_Reverie.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Giddeus.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
GM_Home.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Grand_Palace_of_HuXzoi.obj HuXzoi: barriers, doors, and misc noise 2021-09-01 09:27:18 +02:00
Grauberg_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Gusgen_Mines.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Gustav_Tunnel.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Hall_of_the_Gods.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Hall_of_Transference.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Halvung.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Hazhalm_Testing_Grounds.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Heavens_Tower.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Horlais_Peak.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ifrits_Cauldron.obj IfritsCauldron: edge barriers near lava pools and tunnels 2021-10-04 12:00:41 +02:00
Ilrusi_Atoll.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Inner_Horutoto_Ruins.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Jade_Sepulcher.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Jugner_Forest.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Jugner_Forest_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Kamihr_Drifts.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Kazham-Jeuno_Airship.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Kazham.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
King_Ranperres_Tomb.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Konschtat_Highlands.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Korroloka_Tunnel.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Kuftal_Tunnel.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
La_Theine_Plateau.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
La_Vaule_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Labyrinth_of_Onzozo.obj Onzozo: edge barriers near lakes and tunnels 2021-10-04 12:33:11 +02:00
LaLoff_Amphitheater.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Leafallia.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Lebros_Cavern.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Leujaoam_Sanctum.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Lobby.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Lower_Delkfutts_Tower.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Lower_Jeuno.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Lufaise_Meadows.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mamook.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mamool_Ja_Training_Grounds.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Manaclipper.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Maquette_Abdhaljs-Legion.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Marjami_Ravine.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Maze_of_Shakhrami.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Meriphataud_Mountains.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Meriphataud_Mountains_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Metalworks.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mhaura.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Middle_Delkfutts_Tower.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mine_Shaft_2716.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Misareaux_Coast.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mog_Garden.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Moh_Gates.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Monarch_Linn.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Monastic_Cavern.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mordion_Gaol.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Morimar_Basalt_Fields.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mount_Kamihr.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Mount_Zhayolm.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Nashmau.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Navukgo_Execution_Chamber.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Newton_Movalpolos.obj NewtonMovalpolos: edge barriers and lots of noise 2021-10-04 11:54:38 +02:00
Norg.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
North_Gustaberg.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
North_Gustaberg_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Northern_San_dOria.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Nyzul_Isle.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Oldton_Movalpolos.obj OldtonMoval: barriers and a whole bunch of noise 2021-10-03 20:43:05 +02:00
Open_sea_route_to_Al_Zahbi.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Open_sea_route_to_Mhaura.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ordelles_Caves.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Outer_Horutoto_Ruins.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Outer_RaKaznar.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Outer_RaKaznar_U.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Palborough_Mines.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Pashhow_Marshlands.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Pashhow_Marshlands_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Periqia.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Phanauet_Channel.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Phomiuna_Aqueducts.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Port_Bastok.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Port_Jeuno.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Port_San_dOria.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Port_Windurst.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Promyvion-Dem.obj promyvions (#11) 2021-10-10 07:50:38 -04:00
Promyvion-Holla.obj Fix Promyvion Holla name 2021-10-10 18:27:37 +02:00
Promyvion-Mea.obj promyvions (#11) 2021-10-10 07:50:38 -04:00
Promyvion-Vahzl.obj promyvions (#11) 2021-10-10 07:50:38 -04:00
Provenance.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
PsoXja.obj Update PsoXja.obj (#10) 2021-10-10 07:50:48 -04:00
QuBia_Arena.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Qufim_Island.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Quicksand_Caves.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Qulun_Dome.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Rabao.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
RaKaznar_Inner_Court.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
RaKaznar_Turris.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Rala_Waterways.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Rala_Waterways_U.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ranguemont_Pass.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
README.md Add README 2021-09-29 05:34:12 +02:00
Reisenjima.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Reisenjima_Henge.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Reisenjima_Sanctorium.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Residential_Area.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Residential_Area2.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Residential_Area3.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Residential_Area4.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Riverne-Site_A01.obj Riverne A01: barriers and misc noise 2021-09-01 08:54:27 +02:00
Riverne-Site_B01.obj RiverneB01: edge barriers and bushes 2021-10-04 16:48:11 +02:00
Rolanberry_Fields.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Rolanberry_Fields_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
RoMaeve.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
RuAun_Gardens.obj Revert "Remove barriers and bushes from Ru'Aun" 2021-10-01 08:22:19 +02:00
Ruhotz_Silvermines.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
RuLude_Gardens.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Sacrarium.obj removing classroom and terataur crossing los blockers (#17) 2022-01-11 11:41:15 -05:00
Sacrificial Chamber.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
San_dOria-Jeuno_Airship.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Sauromugue_Champaign.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Sauromugue_Champaign_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Sea_Serpent_Grotto.obj SSG removing los blocker (#16) 2021-10-29 09:59:10 -04:00
Sealions_Den.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Selbina.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ship_bound_for_Mhaura.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Ship_bound_for_Selbina.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Sih_Gates.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Silver_Sea_Remnants.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Silver_Sea_route_to_Al_Zahbi.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Silver_Sea_route_to_Nashmau.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
South_Gustaberg.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Southern_San_dOria.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Southern_San_dOria_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Spire_of_Dem.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Spire_of_Holla.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Spire_of_Mea.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Spire_of_Vahzl.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Stellar_Fulcrum.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Tahrongi_Canyon.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Talacca_Cove.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Tavnazian_Safehold.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Temenos.obj Update Temenos.obj (#6) 2021-10-03 12:41:48 -04:00
Temple_of_Uggalepih.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Ashu_Talif.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Boyahda Tree.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Celestial_Nexus.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Colosseum.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Eldieme_Necropolis.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Eldieme_Necropolis_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Garden_of_RuHmet.obj Remove edge barriers from RuHmet 2021-08-27 00:19:55 +02:00
The_Sanctuary_of_ZiTah.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
The_Shrine_of_RuAvitau.obj RuAvitau: teleporter barriers 2021-09-01 09:37:22 +02:00
The_Shrouded_Maw.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Throne_Room.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Throne_Room_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Toraimarai_Canal.obj removing ledge walls and path walls (#12) 2021-10-10 07:50:23 -04:00
Uleguerand_Range.obj removing ramp walls and miscellaneous things (#13) 2022-01-11 11:41:25 -05:00
unknown.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Upper_Delkfutts_Tower.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Upper_Jeuno.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Valkurm_Dunes.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Valley_of_Sorrows.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
VeLugannon_Palace.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Vunkerl_Inlet_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Wajaom_Woodlands.obj Reduce decimation preprocess for Wajaom to 0.3 2021-09-15 02:17:42 +02:00
Walk_of_Echoes.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Walk_of_Echoes_[P1].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Waughroon_Shrine.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
West_Ronfaure.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
West_Sarutabaruta.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
West_Sarutabaruta_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Western_Adoulin.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Western_Altepa_Desert.obj ALTEPA DESERT FIXES (#5) 2021-10-03 13:12:29 -04:00
Windurst-Jeuno_Airship.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Windurst_Walls.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Windurst_Waters.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Windurst_Waters_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Windurst_Woods.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Woh_Gates.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Xarcabard.obj Xarcabard: barriers 2021-09-01 10:47:14 +02:00
Xarcabard_[S].obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Yahse_Hunting_Grounds.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Yhoator_Jungle.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Yorcia_Weald.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Yorcia_Weald_U.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Yughott_Grotto.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Yuhtunga_Jungle.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Zeruhn_Mines.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00
Zhayolm_Remnants.obj Initial preprocessed zones 2021-08-27 00:19:12 +02:00

FFXI line-of-sight meshes

See the wiki for more information.